In stock
Plastic 016 B
$38.98
A plastic, yellow PBR pack tested for clean tiling and accurate shading in Unity.
Description
Plastic 016 B brings a plastic and yellow surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Unity.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness channels — exactly what a metallic-roughness pipeline needs to render predictably.
Targeted at motion designers who prefer accuracy over flair. Plastic 016 B won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Tested across Unity, 3ds Max, Blender, Unreal Engine and Cinema 4D. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Every purchase is final and lifetime. Plastic 016 B integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
