In stock
Concrete 036
$38.77
Concrete 036 delivers color, displacement, normal, roughness maps ready to drop into 3ds Max or any modern renderer.
Description
Concrete 036 brings a concrete, dark and grey surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into 3ds Max.
Technical specs: color, displacement, normal, roughness channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Built for indie game studios who need a material to drop into a scene and stay there. Concrete 036 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Tested across 3ds Max, Unreal Engine, Maya, Marmoset Toolbag and Blender. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Once purchased, Concrete 036 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
