In stock
Paint 006
$36.20
Paint 006 — full PBR set with color, displacement, normal, roughness, ambient-occlusion ready for hero-shot renders at 8K.
Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Paint 006 ships ready for production use, not as a sample.
The pack is shipped at up to 8K in JPG, PNG and EXR. Color, displacement, normal, roughness, ambient-occlusion channels are included, and the maps are tested for tiling continuity and consistent UV scaling out of the box.
Targeted at indie game studios who prefer accuracy over flair. Paint 006 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Paint 006 loads cleanly into Unreal Engine, Maya, Blender, Houdini and 3ds Max. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Once purchased, Paint 006 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
