In stock
Fabric 008
$41.21
Fabric 008: tile-mapped fabric material — diamond, fabric and rectangle, 8K, drop and render.
Description
Surface character: diamond, fabric and rectangle. Fabric 008 is a fabric material captured for production rendering, with maps that behave the way your shader graph expects.
Maps included: color, displacement, normal, roughness, ambient-occlusion. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 8K, so you can pick the tier that fits your VRAM and target platform.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Fabric 008 integrates without negotiation. Indie game studios will recognise the workflow immediately.
Tested across Unreal Engine, Cinema 4D, 3ds Max, Houdini and Maya. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Once purchased, Fabric 008 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
