In stock
Rock 2
$35.12
Ready-for-Marmoset PBR set capturing rough character with full color, normal, roughness, displacement, AO coverage.
Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Rock 2 ships ready for production use, not as a sample.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, normal, roughness, displacement, AO, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Targeted at indie game studios who prefer accuracy over flair. Rock 2 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Tested across Blender, Cinema 4D, 3ds Max, Unreal Engine and Unity. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Purchase grants you permanent access via your account. Combine Rock 2 with any two other assets in the same checkout to trigger the bundle discount automatically.
