In stock
Concrete 020
$33.31
A clean concrete surface, captured and processed for direct integration into Blender.
Description
Surface character: concrete, patches and plaster. Concrete 020 is a concrete material captured for production rendering, with maps that behave the way your shader graph expects.
Technical specs: color, displacement, normal, roughness channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Suited for any pipeline that respects PBR conventions: motion designers can drop Concrete 020 into their material library and continue working without a single rebake.
Tested across Blender, Unreal Engine, Maya, Marmoset Toolbag and Houdini. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Every purchase is final and lifetime. Concrete 020 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
