In stock
Rock 046 L
$31.58
Tile-ready grey PBR set at 8K. Ships with color, displacement, normal, roughness, ambient-occlusion for instant material setup.
Description
Surface character: grey, moss and rock. Rock 046 L is a rock material captured for production rendering, with maps that behave the way your shader graph expects.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Suited for any pipeline that respects PBR conventions: VFX departments can drop Rock 046 L into their material library and continue working without a single rebake.
Drop into Unreal Engine, 3ds Max, Houdini, Marmoset Toolbag and Cinema 4D without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Every purchase is final and lifetime. Rock 046 L integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
