In stock
Crepe Georgette
$37.32
A fluffy fabric pack with all standard PBR channels — clean for production renders.
Description
Crepe Georgette brings a fluffy, teal and fine surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Cinema 4D.
Technical specs: color, normal, roughness, displacement, AO channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Built for indie game studios who need a material to drop into a scene and stay there. Crepe Georgette works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Crepe Georgette loads cleanly into Cinema 4D, Houdini, Unity, 3ds Max and Blender. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Once purchased, Crepe Georgette stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
