In stock
Garage Floor
$33.21
Garage Floor — a man made material pack with verified normal-map convention and tiling.
Description
Surface character: weathered, chipped and cracked. Garage Floor is a man made material captured for production rendering, with maps that behave the way your shader graph expects.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, normal, roughness, displacement, AO, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Built for VFX departments who need a material to drop into a scene and stay there. Garage Floor works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Engine compatibility: 3ds Max, Marmoset Toolbag, Unity, Blender and Maya. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Every purchase is final and lifetime. Garage Floor integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
