In stock
Asphalt 031
$43.32
Drop-in PBR material: asphalt, floor and grey. Channels included for ArchViz teams.
Description
Asphalt 031 brings an asphalt, floor and grey surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Maya.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Asphalt 031 carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Engine compatibility: Maya, 3ds Max, Houdini, Marmoset Toolbag and Cinema 4D. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.
