In stock
Concrete 031
$46.07
A clean bunker surface, captured and processed for direct integration into Maya.
Description
Surface character: bunker, concrete and gray. Concrete 031 is a concrete material captured for production rendering, with maps that behave the way your shader graph expects.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Built for ArchViz teams who need a material to drop into a scene and stay there. Concrete 031 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Compatible with Maya, 3ds Max, Cinema 4D, Blender and Houdini. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Once purchased, Concrete 031 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
