In stock
Asphalt 024 C
$47.34
Asphalt 024 C: technical PBR material with documented channels for predictable shader behaviour.
Description
Surface character: asphalt, cracked and wet. Asphalt 024 C is an asphalt material captured for production rendering, with maps that behave the way your shader graph expects.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Built for 3D artists who need a material to drop into a scene and stay there. Asphalt 024 C works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Drop into Maya, Blender, Houdini, Cinema 4D and Unity without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Buy once, re-download anytime from your account. There are no per-render fees, no extra tiers, and no surprise renewals — your library stays with you.
