In stock
Candy 001
$35.94
Tile-tested candy pack — candy, cane and christmas character with the maps your shader graph expects.
Description
Candy 001 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the candy, cane character of real candy surfaces without forcing you to spend an evening rebaking maps.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Targeted at product visualisers who prefer accuracy over flair. Candy 001 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Drop into 3ds Max, Blender, Unreal Engine, Unity and Marmoset Toolbag without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Purchase grants you permanent access via your account. Combine Candy 001 with any two other assets in the same checkout to trigger the bundle discount automatically.
