In stock
Rock 008
$35.62
Rock 008: ready-to-use rock surface for motion designers working in Cinema 4D.
Description
Rock 008 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the cliff, mountain character of real rock surfaces without forcing you to spend an evening rebaking maps.
Technical specs: color, displacement, normal, roughness channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Targeted at motion designers who prefer accuracy over flair. Rock 008 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Engine compatibility: Cinema 4D, Unreal Engine, Maya, Blender and 3ds Max. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Once purchased, Rock 008 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
