In stock
Asphalt 005
$37.42
Ready-for-Marmoset PBR set capturing asphalt character with full color, displacement, normal, roughness, ambient-occlusion coverage.
Description
Asphalt 005 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the asphalt, grey character of real asphalt surfaces without forcing you to spend an evening rebaking maps.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Targeted at VFX departments who prefer accuracy over flair. Asphalt 005 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Tested across Blender, Houdini, Cinema 4D, Unreal Engine and Unity. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Once purchased, Asphalt 005 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
