In stock
Rock 030
$48.34
Tileable cliff surface captured for production use, full PBR coverage at 8K.
Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Rock 030 ships ready for production use, not as a sample.
The pack is shipped at up to 8K in JPG, PNG and EXR. Color, displacement, normal, roughness, ambient-occlusion channels are included, and the maps are tested for tiling continuity and consistent UV scaling out of the box.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Rock 030 integrates without negotiation. Product visualisers will recognise the workflow immediately.
Tested across Cinema 4D, Blender, Unreal Engine, Unity and Houdini. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.
