In stock
Granite Tile 03
$31.99
Hi-res wall material — granite, granite tile and granite blocks, mapped for tiling and engine-agnostic use.
Description
Granite Tile 03 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the granite, granite tile character of real wall surfaces without forcing you to spend an evening rebaking maps.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, normal, roughness, displacement, AO, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Granite Tile 03 carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Tested across Maya, Unreal Engine, Blender, Unity and Marmoset Toolbag. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.
