- “Rock 019” already exists in your wishlist
In stock
Wood 041
$46.30
Wood 041 — a wood surface for indie game studios: color, displacement, normal, roughness, 2K, ready.
Description
Surface character: clean, lime and smooth. Wood 041 is a wood material captured for production rendering, with maps that behave the way your shader graph expects.
Technical specs: color, displacement, normal, roughness channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Suited for any pipeline that respects PBR conventions: indie game studios can drop Wood 041 into their material library and continue working without a single rebake.
Wood 041 loads cleanly into Maya, Cinema 4D, Unity, Houdini and Unreal Engine. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Every purchase is final and lifetime. Wood 041 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
