In stock
Tree End 005
$30.80
Tree End 005: tile-mapped tree end material — cut, end and tree, 8K, drop and render.
Description
Tree End 005 brings a cut, end and tree surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Marmoset Toolbag.
Maps included: color, normal, roughness, opacity. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 8K, so you can pick the tier that fits your VRAM and target platform.
Suited for any pipeline that respects PBR conventions: indie game studios can drop Tree End 005 into their material library and continue working without a single rebake.
Drop into Marmoset Toolbag, 3ds Max, Maya, Unreal Engine and Houdini without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Every purchase is final and lifetime. Tree End 005 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
