In stock
Gravel 012
$45.54
Gravel 012: technical PBR material with documented channels for predictable shader behaviour.
Description
Gravel 012 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the gravel, pebbles character of real gravel surfaces without forcing you to spend an evening rebaking maps.
Resolution scales up to 2K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Gravel 012 integrates without negotiation. Motion designers will recognise the workflow immediately.
Compatible with Marmoset Toolbag, Houdini, Blender, Maya and 3ds Max. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Once purchased, Gravel 012 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
