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In stock
Tiles 086
$41.38
A broken, grey PBR pack tested for clean tiling and accurate shading in Unity.
Description
Surface character: broken, grey and medieval. Tiles 086 is a tiles material captured for production rendering, with maps that behave the way your shader graph expects.
All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Built for indie game studios who need a material to drop into a scene and stay there. Tiles 086 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Tiles 086 loads cleanly into Unity, Unreal Engine, 3ds Max, Maya and Houdini. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.
