In stock
Surface Imperfections 002
$45.30
Surface Imperfections 002 — a surface imperfections material pack with verified normal-map convention and tiling.
Description
Surface Imperfections 002 brings an imperfections, smear and smudge surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Maya.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, normal, opacity, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Targeted at product visualisers who prefer accuracy over flair. Surface Imperfections 002 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Drop into Maya, 3ds Max, Marmoset Toolbag, Houdini and Cinema 4D without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.
