In stock
Stone Wall 04
$37.98
Hi-res wall material — weathered, rough and worn, mapped for tiling and engine-agnostic use.
Description
Stone Wall 04 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the weathered, rough character of real wall surfaces without forcing you to spend an evening rebaking maps.
All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, normal, roughness, displacement, AO, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Built for VFX departments who need a material to drop into a scene and stay there. Stone Wall 04 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Engine compatibility: Cinema 4D, Unreal Engine, 3ds Max, Blender and Unity. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Once purchased, Stone Wall 04 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
