In stock
Rock Face 03
$32.11
Rock Face 03: technical PBR material with documented channels for predictable shader behaviour.
Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Rock Face 03 ships ready for production use, not as a sample.
Technical specs: color, normal, roughness, displacement, AO channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Rock Face 03 carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Drop into Blender, Unreal Engine, Maya, 3ds Max and Marmoset Toolbag without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Purchase grants you permanent access via your account. Combine Rock Face 03 with any two other assets in the same checkout to trigger the bundle discount automatically.
