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In stock
Road 015 A
$38.46
Hi-res road material — asphalt, black and gray, mapped for tiling and engine-agnostic use.
Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Road 015 A ships ready for production use, not as a sample.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.
Built for ArchViz teams who need a material to drop into a scene and stay there. Road 015 A works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Compatible with Maya, Unreal Engine, Marmoset Toolbag, Blender and Houdini. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.
