In stock
Peeling Painted Wall
$39.07
Peeling Painted Wall delivers color, normal, roughness, displacement, AO maps ready to drop into 3ds Max or any modern renderer.
Description
Peeling Painted Wall brings a painted, peeling and peeling paint surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into 3ds Max.
Technical specs: color, normal, roughness, displacement, AO channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Suited for any pipeline that respects PBR conventions: indie game studios can drop Peeling Painted Wall into their material library and continue working without a single rebake.
Tested across 3ds Max, Blender, Cinema 4D, Unity and Maya. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Purchase grants you permanent access via your account. Combine Peeling Painted Wall with any two other assets in the same checkout to trigger the bundle discount automatically.
