In stock
Bark 008
$39.98
Bark 008: tile-mapped bark material — bark, brown and green, 8K, drop and render.
Description
Bark 008 delivers a bark PBR set hand-checked before listing. Tiling is verified, normal-map direction is documented, and the channels are exported at the resolution your project needs.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Built for product visualisers who need a material to drop into a scene and stay there. Bark 008 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Compatible with Houdini, Unreal Engine, 3ds Max, Marmoset Toolbag and Blender. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.
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