In stock
Ground 029
$30.92
Ground 029 — a ground surface for indie game studios: color, displacement, normal, roughness, ambient-occlusion, 8K, ready.
Description
Ground 029 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the beach, dirt character of real ground surfaces without forcing you to spend an evening rebaking maps.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Ground 029 carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Drop into 3ds Max, Houdini, Cinema 4D, Unity and Blender without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Every purchase is final and lifetime. Ground 029 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
