In stock
Fingerprints 006
$30.97
Fingerprints 006 — a fingerprints surface for indie game studios: color, displacement, normal, roughness, opacity, 2K, ready.
Description
Fingerprints 006 brings a fingerprints and smear surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Unity.
All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, opacity, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Fingerprints 006 carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Drop into Unity, 3ds Max, Houdini, Blender and Unreal Engine without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.
