In stock
Concrete 005
$48.09
Concrete 005: technical PBR material with documented channels for predictable shader behaviour.
Description
Surface character: concrete, moss and mossy. Concrete 005 is a concrete material captured for production rendering, with maps that behave the way your shader graph expects.
The pack is shipped at up to 8K in JPG, PNG and EXR. Color, displacement, normal, roughness, ambient-occlusion channels are included, and the maps are tested for tiling continuity and consistent UV scaling out of the box.
Built for ArchViz teams who need a material to drop into a scene and stay there. Concrete 005 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Tested across Maya, Blender, Unreal Engine, Cinema 4D and Unity. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Once purchased, Concrete 005 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
