In stock
Bark 015
$48.90
Bark 015 — a bark surface for 3D artists: color, displacement, normal, roughness, ambient-occlusion, 8K, ready.
Description
Bark 015 brings a bark, beige and brown surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Blender.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Bark 015 carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Bark 015 loads cleanly into Blender, Maya, Marmoset Toolbag, 3ds Max and Cinema 4D. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Buy once, re-download anytime from your account. There are no per-render fees, no extra tiers, and no surprise renewals — your library stays with you.
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