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Tiles 080
$42.68
Tiles 080 — a tiles material pack with verified normal-map convention and tiling.
Description
Tiles 080 brings a floor, marble and stone surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Unreal Engine.
Resolution scales up to 2K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness channels — exactly what a metallic-roughness pipeline needs to render predictably.
Suited for any pipeline that respects PBR conventions: product visualisers can drop Tiles 080 into their material library and continue working without a single rebake.
Engine compatibility: Unreal Engine, 3ds Max, Maya, Unity and Houdini. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Once purchased, Tiles 080 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
