In stock
Tiles 063
$46.12
Production tiles pack — covers color, displacement, normal, roughness, ambient-occlusion at up to 2K, no rebake needed.
Description
Tiles 063 brings a hex, hexagon and mosaic surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Houdini.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Tiles 063 integrates without negotiation. Indie game studios will recognise the workflow immediately.
Tested across Houdini, Maya, 3ds Max, Blender and Unreal Engine. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.
