In stock
Tactile Paving 006
$30.70
Tactile Paving 006 — full PBR set with color, displacement, normal, roughness, ambient-occlusion ready for hero-shot renders at 8K.
Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Tactile Paving 006 ships ready for production use, not as a sample.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Suited for any pipeline that respects PBR conventions: motion designers can drop Tactile Paving 006 into their material library and continue working without a single rebake.
Tested across Blender, Unreal Engine, Maya, Cinema 4D and Unity. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Every purchase is final and lifetime. Tactile Paving 006 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
