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Rocks 014
$34.21
Drop-in PBR material: desert, pebbles and rocks. Channels included for VFX departments.
Description
Rocks 014 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the desert, pebbles character of real rocks surfaces without forcing you to spend an evening rebaking maps.
Technical specs: color, displacement, normal, roughness channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Built for VFX departments who need a material to drop into a scene and stay there. Rocks 014 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Compatible with Unreal Engine, Blender, Cinema 4D, Marmoset Toolbag and Maya. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Every purchase is final and lifetime. Rocks 014 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
