In stock
Road 014 B
$36.37
Road 014 B: tile-mapped road material — asphalt, black and damaged, 2K, drop and render.
Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Road 014 B ships ready for production use, not as a sample.
All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Suited for any pipeline that respects PBR conventions: VFX departments can drop Road 014 B into their material library and continue working without a single rebake.
Road 014 B loads cleanly into Blender, Unreal Engine, 3ds Max, Maya and Unity. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.
