In stock
Plastic 005
$38.37
Production plastic pack — covers color, displacement, normal, roughness at up to 8K, no rebake needed.
Description
Surface character: blue, light and plastic. Plastic 005 is a plastic material captured for production rendering, with maps that behave the way your shader graph expects.
Technical specs: color, displacement, normal, roughness channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Plastic 005 carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Engine compatibility: Unreal Engine, Marmoset Toolbag, Maya, Blender and 3ds Max. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Purchase grants you permanent access via your account. Combine Plastic 005 with any two other assets in the same checkout to trigger the bundle discount automatically.
