In stock
Plastered Wall 05
$38.55
Drop-in PBR material: rough, scratched and gray. Channels included for VFX departments.
Description
Plastered Wall 05 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the rough, scratched character of real wall surfaces without forcing you to spend an evening rebaking maps.
All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, normal, roughness, displacement, AO, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Suited for any pipeline that respects PBR conventions: VFX departments can drop Plastered Wall 05 into their material library and continue working without a single rebake.
Engine compatibility: Blender, 3ds Max, Cinema 4D, Marmoset Toolbag and Houdini. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Every purchase is final and lifetime. Plastered Wall 05 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
