In stock
Moss Wood
$32.75
Drop-in PBR material: moss, planks and rough. Channels included for product visualisers.
Description
Surface character: moss, planks and rough. Moss Wood is a wood material captured for production rendering, with maps that behave the way your shader graph expects.
Resolution scales up to 2K, packaged across JPG, PNG and EXR. The set covers color, normal, roughness, displacement, AO channels — exactly what a metallic-roughness pipeline needs to render predictably.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Moss Wood carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Compatible with Marmoset Toolbag, Houdini, Unity, 3ds Max and Blender. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.
