In stock
Metal 041 A
$38.98
A clean clean surface, captured and processed for direct integration into Houdini.
Description
Surface character: clean, iron and metal. Metal 041 An is a metal material captured for production rendering, with maps that behave the way your shader graph expects.
The pack is shipped at up to 8K in JPG, PNG and EXR. Color, displacement, normal, roughness, metalness channels are included, and the maps are tested for tiling continuity and consistent UV scaling out of the box.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Metal 041 A carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Drop into Houdini, Unreal Engine, 3ds Max, Unity and Marmoset Toolbag without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Every purchase is final and lifetime. Metal 041 An integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
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