In stock
Leather 038
$40.62
Leather 038 delivers color, displacement, normal, roughness maps ready to drop into Unity or any modern renderer.
Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Leather 038 ships ready for production use, not as a sample.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness channels — exactly what a metallic-roughness pipeline needs to render predictably.
Suited for any pipeline that respects PBR conventions: VFX departments can drop Leather 038 into their material library and continue working without a single rebake.
Tested across Unity, Cinema 4D, Marmoset Toolbag, Unreal Engine and 3ds Max. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Every purchase is final and lifetime. Leather 038 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
