In stock
Leather 019
$39.44
Ready-for-Marmoset PBR set capturing brown character with full color, displacement, normal, roughness, opacity, ambient-occlusion coverage.
Description
Leather 019 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the brown, dark character of real leather surfaces without forcing you to spend an evening rebaking maps.
Technical specs: color, displacement, normal, roughness, opacity, ambient-occlusion channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Suited for any pipeline that respects PBR conventions: indie game studios can drop Leather 019 into their material library and continue working without a single rebake.
Drop into Maya, Unity, Unreal Engine, Marmoset Toolbag and 3ds Max without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Once purchased, Leather 019 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
