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Gravel 005
$47.33
Tile-ready clean PBR set at 2K. Ships with color, displacement, normal, roughness, ambient-occlusion for instant material setup.
Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Gravel 005 ships ready for production use, not as a sample.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Targeted at VFX departments who prefer accuracy over flair. Gravel 005 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Drop into Blender, Marmoset Toolbag, Unreal Engine, Maya and Unity without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Once purchased, Gravel 005 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
