In stock
Granite 005 B
$38.91
Granite 005 B delivers color, displacement, normal, roughness maps ready to drop into Unreal Engine or any modern renderer.
Description
Granite 005 B brings a countertop and granite surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Unreal Engine.
The pack is shipped at up to 2K in JPG, PNG and EXR. Color, displacement, normal, roughness channels are included, and the maps are tested for tiling continuity and consistent UV scaling out of the box.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Granite 005 B integrates without negotiation. ArchViz teams will recognise the workflow immediately.
Drop into Unreal Engine, Unity, Marmoset Toolbag, Houdini and Cinema 4D without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Once purchased, Granite 005 B stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
