In stock
Fabric 046
$29.88
Tileable blue surface captured for production use, full PBR coverage at 2K.
Description
Fabric 046 delivers a fabric PBR set hand-checked before listing. Tiling is verified, normal-map direction is documented, and the channels are exported at the resolution your project needs.
All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Built for indie game studios who need a material to drop into a scene and stay there. Fabric 046 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Fabric 046 loads cleanly into Maya, Unreal Engine, 3ds Max, Blender and Houdini. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Once purchased, Fabric 046 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
