In stock
Bark 014
$29.55
A bark, brown PBR pack tested for clean tiling and accurate shading in Maya.
Description
Bark 014 delivers a bark PBR set hand-checked before listing. Tiling is verified, normal-map direction is documented, and the channels are exported at the resolution your project needs.
All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Bark 014 carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Drop into Maya, Marmoset Toolbag, 3ds Max, Blender and Unity without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.
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