In stock
Asphalt 021
$42.56
A clean asphalt surface, captured and processed for direct integration into Maya.
Description
Asphalt 021 brings an asphalt, broken and cracks surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Maya.
All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Suited for any pipeline that respects PBR conventions: motion designers can drop Asphalt 021 into their material library and continue working without a single rebake.
Drop into Maya, Unreal Engine, Houdini, 3ds Max and Blender without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Once purchased, Asphalt 021 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
