In stock
Diamond Plate 006 B
$40.98
Diamond Plate 006 B — a diamond plate material pack with verified normal-map convention and tiling.
Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Diamond Plate 006 B ships ready for production use, not as a sample.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion, metalness channels — exactly what a metallic-roughness pipeline needs to render predictably.
Built for VFX departments who need a material to drop into a scene and stay there. Diamond Plate 006 B works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Compatible with Maya, Blender, Unity, Marmoset Toolbag and Unreal Engine. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.
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